![]() ![]() Coupled with some great music and sound design that helps elevate the aesthetics, it makes for some brilliantly stunning environments that constantly keep the wonder of journeying through space alive. One minute you are surrounded by asteroids that are blanketed with stars, the next you’ll be flying through a misty cosmos filled with debris, and it’s all stunning. The galaxy is a beautiful symphony of colours, visuals and sound that often steals the show, and makes flying from zone to zone a visual delight throughout. What makes it worthwhile, however, was the incredible design. Even in the games early access state, jumping through space to the available planets and locations was tinted with a sense of wonder and excitement as I looked forward to exploring abandoned space stations and star systems. There’s a lot to explore, even in Early Accessįirstly, swapping to an open world does a tremendous job of creating a vast and expansive world - or rather vast and expansive worlds - to explore. So while the narrative is a bit lacklustre, the rest of what’s offered more than makes up for it. What does redeem them, however, is the animation style cutscenes, which have beautifully drawn, incredibly detailed images, looking more like concept art truthfully. It wasn’t helped that some of the voice acting was just plain annoying, with certain lines feeling out of place or delivered strangely. Instead, one character would say something, the other would say something else, and then they moved on. Quite often a conversation between characters jumped around a bit too much, with dialogue and events in the narrative just springing up and happening, with little build-up or real anticipation. What diminished it was how disjointed it felt at times. What follows is a series of missions that ultimately left me with a pretty ‘meh’ feeling afterwards. You play Adam, a clone pilot working for a large corporation who after a series of unfortunate events, ends up becoming a fugitive in hostile space. So let’s get the weakest aspect of Everspace 2 out the way, the plot Without spoiling anything naturally. Whilst their first outing had a focus on roguelike elements, Everspace 2 swaps this out for an open world, looter shooter experience, sprinkled with RPG elements like crafting and customization. Having played the demo last year, I was excited to see more of what Developers Rockfish had to offer with their space shooter darling. ![]()
0 Comments
Leave a Reply. |